![]() One of the first upgrades many drivers and tuning shops will consider when upping performance of any car is the brakes. The wider contact patch not only increases grip, but also changes the slip curve to feel sharper and more agile at the expense of quicker breakaway when driving over the limit. Moving to softer compounds for increased grip will also install wider tyres where beneficial. The softer the compound, the better the grip. Upgrading from the harder default-spec’ Sports tyres to Track tyres (with a medium compound) and finally to full-blown soft compound Race tyres with affect both your grip and, with less rolling resistance, your top speed and acceleration as well. ![]() ![]() Your tyres (if you’re doing it right!) are the only part of your car that will ever touch the track, and that means all handling upgrades will ultimately affect this one key component of every car. As with power upgrades we covered last week, there’s a balance to be found. Adding an aero’ upgrade will benefit your handling, for example, but the extra drag is going to cut your top-end speed. ![]() Handling part upgrades in Project CARS 3 aren’t “fudged”, they work directly with this physics engine, and that results in some interesting choices when it comes to your upgrade path. Casey Ringley, Vehicle Technical Art and Handling, gives you an inside look at Handling Upgrades in Project CARS 3 ![]()
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